Taking care of your glove

Of course, you don t want to mistake a Louisville Slugger baseball glove for a softball glove. So remember you re looking for the larger sized glove, anywhere from 12 to 14 inches. Softball gloves need to be larger for obvious reasons: the softball is larger than a baseball.

But just as with a baseball glove, you ll want to care for your softball glove after every use. Always let your Louisville slugger softball gloves dry out after a heated game. Use a towel to soak up some of the moisture, and then let the air do the rest. Then tighten the laces and store the glove somewhere dry and cool.

Your car trunk won t do. The heat swings there can damage the leather. The moisture won t do it any favors either. A few times each season, also consider rubbing some oil on the leather to keep it soft and flexible.

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Understanding the Rules of the Game

Backgammon has been the same for many years. Many people have been playing the game and taking the challenge of backgammon. The backgammon rules have not changed in the past years that it has become so popular. Backgammon rules are easy to follow and simple to catch on to.

The main idea of backgammon is to move all of the game pieces into his own home board and the eventually off the board. The first player with all the game pieces off the board is declared the winner of the game.

The roll of the dice, when each player tosses it, will determine how many points the player is to move his game pieces.

A checker can be moved only to an open point. The numbers on the two dice are for two different moves. For example, if a player rolls a 4 and 3, then he can move one game piece four spaces and the other piece three spaces. The player always has the option to move one game piece seven spaces to an open point if that is what they want to do.

When a player rolls a double, they play the numbers shown on the dice two times. The player must use both of the numbers when it is possible. When only one number can be played, the player has to play that number. If neither on of the numbers can be moved, then that player looses his turn. If they roll two many numbers, then the player can move as many spaces as there is open.

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